Reviews for Walking With The Dead


Booklist Reviews 2005 March #2
Gr. 5-8. Twelve-year-old Alex's dad is about to open a museum of oddities. Among the items on display is a corpse from ancient Greece. When a surge of electricity awakes the corpse and it starts running around the town, Alex realizes that he needs to step in and help the cadaver out. His efforts take him on the classic hero's journey to the underworld, where Alex and his friend Freddie must outwit a host of monsters from Greek mythology. At key moments, they are able to call a girl in their class (cell phones work in the underworld), who gives them pointers with information that she finds on the Internet. An amusing adventure, this offers an inventive and lighthearted introduction to the Greek myths. ((Reviewed March 15, 2005)) Copyright 2005 Booklist Reviews.

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Horn Book Guide Reviews 2005 Fall
Alex has his hands full, scrounging up five bucks each week to pay off the local bully. His life is further complicated when he takes charge of leading an ancient lost soul across the River Styx to the Underworld. Alex's run-ins with Hades, the Minotaur, Medusa, and other characters from Greek mythology make for an educational but overcrowded plot. Copyright 2005 Horn Book Guide Reviews.

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Kirkus Reviews 2005 February #2
A lightning strike and a reanimated corpse make for an unusually lively Halloween in this hilariously headlong caper. When the ancient Greek mummy in his father's basement museum of oddities gets up and begs for help, Alex and his more-loyal-than-bright sidekick Freddie not only find themselves tackling a brutal local bully, but also taking unexpected trips. First, they go to the Underworld for encounters with Charon, Hades and various monsters; then to Greece, on a mission to change the past by rescuing an infant prince. Stirring a few Dantean details and themes into her mythological tour, Falcone equips Alex with both a working cell phone, so that he can call home for background information, and an active conscience that may sometimes get him into pickles, but also keeps him in dogged pursuit of the Right Thing To Do. With plenty of misadventures along the way, Alex and Freddie surmount numerous challenges to their courage and cleverness, ultimately sending the restless shade on its way to the Elysian Fields, and returning to their own time-and a conveniently chastened bully-as heroes. A delight for Time Warp Trio fans. (Fiction. 10-12) Copyright Kirkus 2005 Kirkus/BPI Communications.All rights reserved.

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School Library Journal Reviews 2005 June
Gr 6-8-Everything seems to be going wrong for 12-year-old Alex. He can't impress the girl of his dreams; Slug, the class bully, is demanding protection money; and his dad's Oddities museum is on the rocks. When his father adds a weird Greek mummy, Costas, to the rickety collection, Alex notices that it lacks the traditional gold coin that the dead need to pay Charon at the River Styx. The boy supplies one, but then retrieves it to pay off Slug. However, Costas needs the coin-and Alex's help. He was unjustly condemned for a murder he didn't commit and faces eternal punishment unless the crime can be undone. Alex and his friend Freddie travel to the Underworld, where they are faced with a labyrinth, the Minotaur, Medusa, and even Hades himself. Will the pair save Costas and themselves from becoming trapped forever? The suspenseful journey through the netherworld is enlivened by welcome humor, and there is also a quiet message about personal responsibility and courage. This exciting adventure will be best appreciated by readers with a basic grounding in Greek mythology.-Elaine E. Knight, Lincoln Elementary Schools, IL Copyright 2005 Reed Business Information.

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