Annotations for Escape from Mr. Lemoncello's Library
Baker & Taylor
"Twelve-year-old Kyle gets to stay overnight in the new town library, designed by his hero (the famous gamemaker Luigi Lemoncello), with other students but finds that come morning he must work with friends to solve puzzles in order to escape"--
Baker & Taylor
Twelve-year-old Kyle wins a coveted spot to be one of 12 children chosen to stay in the new town library--designed by his hero, the famous gamemaker Luigi Lemoncello--for an overnight of fun, food and games, but in the morning, the kids find all the doors still locked and must work together to solve secret puzzles in order to discover the hidden escape route.
Random House, Inc.
A New York Times Bestseller
Kyle Keeley is the class clown, popular with most kids, (if not the teachers), and an ardent fan of all games: board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the building of the new town library.
Lucky Kyle wins a coveted spot to be one of the first 12 kids in the library for an overnight of fun, food, and lots and lots of games. But when morning comes, the doors remain locked. Kyle and the other winners must solve every clue and every secret puzzle to find the hidden escape route. And the stakes are very high.
In this cross between Charlie and the Chocolate Factory and A Night in the Museum, Agatha Award winner Chris Grabenstein uses rib-tickling humor to create the perfect tale for his quirky characters. Old fans and new readers will become enthralled with the crafty twists and turns of this ultimate library experience.