Annotations for Familiars


Baker & Taylor
When a scrappy alley cat named Aldwyn passes himself off as a magical animal companion to Jack, a young wizard in training, Aldwyn and his fellow "familiars," a know-it-all blue jay and bumbling tree frog, must save the kingdom after the evil queen of Vastia kidnaps Jack and two other wizards.

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Baker & Taylor
When an alley cat named Aldwyn passes himself off as a magical companion to Jack, a wizard in training, Aldwyn and his fellow "familiars," a blue jay and tree frog, must save the kingdom after the queen of Vastia kidnaps Jack and two others.

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Baker & Taylor
When the young wizards are captured by the evil queen of Vastia, Aldwyn the cat and the other familiars set out to save them, facing dangerous foes, a centuries-old secret and a mysterious destiny that will change them all forever. 75,000 first printing.

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HARPERCOLL

Is the kingdom's fate in the hands of an orphan cat?

Running fast to save his life, Aldwyn ducks into an unusual pet store. Moments later Jack, a young wizard in training, comes in to choose a magical animal to be his familiar. Aldwyn's always been clever. But magical? Jack thinks so--and Aldwyn is happy to play along.

He just has to convince the other familiars--the know-it-all blue jay Skylar and the friendly tree frog Gilbert--that he's the powerful cat he claims to be.

Then the unthinkable happens. Jack and two other young wizards are captured by the evil queen of Vastia.

On a thrilling quest to save their loyals, the familiars face dangerous foes, unearth a shocking centuries-old secret, and discover a destiny that will change Vastia forever. Their magical adventure--an irresistible blend of real heart, edge-of-your-seat action, and laugh-out-loud humor--is an unforgettable celebration of fantasy and friendship.



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HARPERCOLL

When Aldwyn, a young alley cat on the run, ducks into a mysterious pet shop, he doesn't expect his life to change. But that's exactly what happens when Jack, a young wizard, picks Aldwyn to be his magical familiar.

Finally off the tough streets, Aldwyn thinks he's got it made. He just has to convince the other familiars--the know-it-all blue jay Skylar and the friendly tree frog Gilbert--that he's the telekinetic cat he claims to be. But when Jack and two other wizards in training are captured by a terrible evil, it will take all of Aldwyn's street smarts, a few good friends, and a nose for adventure to save the day!



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Health Communications, Inc.

Is the kingdom's fate in the hands of an orphan cat?

Running fast to save his life, Aldwyn ducks into an unusual pet store. Moments later Jack, a young wizard in training, comes in to choose a magical animal to be his familiar. Aldwyn's always been clever. But magical? Jack thinks so?and Aldwyn is happy to play along.

He just has to convince the other familiars?the know-it-all blue jay Skylar and the friendly tree frog Gilbert?that he's the powerful cat he claims to be.

Then the unthinkable happens. Jack and two other young wizards are captured by the evil queen of Vastia.

On a thrilling quest to save their loyals, the familiars face dangerous foes, unearth a shocking centuries-old secret, and discover a destiny that will change Vastia forever. Their magical adventure?an irresistible blend of real heart, edge-of-your-seat action, and laugh-out-loud humor?is an unforgettable celebration of fantasy and friendship.



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